Object: Capture all your opponent's pieces (`Checkers` or `Kings`) by jumping over them, or
stalemate the opponent so he has no moves. Checkers can only move diagonally forward,
either by sliding to an adjacent empty square or by jumping over an enemy piece to a
vacant square on the other side. Jumping over a piece captures it. Capturing is
mandatory, and you must keep jumping and capturing as long as it is possible.
When your Checker reaches the other end of the board, it becomes a King and can then
also move diagonally backwards.
Checkers or `Draughts` has been played since medieval times, but was derived
from a much older Arab game, `Alquerque`.
Think ahead and try not to leave your opponent with multiple jumps.
(C) Zillions of Games