úAúMúUúSúIúCú v1oo% (c)1995 $$$ Coded 1995 by Conqueror Documentation for release 1oo% (in fact it is 1.1 :) ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Contents: (1) - Information (2) - AMUSiC-Basics (3) - Coders stuff (4) - How to get support ??? (1) Information ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ This is the second version of $$$'s Adlib Tracker. It supports Adlib Soundcards or soundcards with OPL2 Chipset (f.i. Soundblaster). It needs about 128k of conventional memory and a 386 CPU, a compatible VGA and a mouse. What did I change in version 1.1 ??? mhm... - now supporting RAD and HSC of coz! - new effect (command 3) - debugged the slide-error - debugged the memory allocation-error - released source and object of my player - new graphics analyzers (too cheap!!!) - completely recoded mouse-control (know its a bit faster I think !?) - verification on all sensible actions - fast forward with right mouse button - new demotunes from BiRD, MADNîSS and ANiMAL... thank you dudes!!!! - thats all I think... (2) Basics ÄÄÄÄÄÄÄÄÄÄÄ This version of AMUSiC supports the following formats: AMD - our Adlib Module format (packed and linear) SA2 - Surprise Adlib Tracker (Verion 2) HSC - Adlib-Tune-Format by Chicken RAD - Reality Adlib Tracker INS - Screamtracker Instrument AIE - Adlib Instrument format by Ryu/D+P+S Information about the supported song commands or keyboard shortcuts are provided in the online help (while pressing [F1] in the editor). Is there anythin else to tell ya??? Dont think so! (3) Coders stuff ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ If you want support Adlib music in your project, you can use our modules of course. If you want, you can use the provided objectfile to play amd's. Amusic supports two kinds of modules. The packed module and the normal module format. The normal format is easier to code but modules are bigger in size (often 10 times bigger!!!). Its up to you!!! Adlib-MOD-Format: (c)23.8.1995 - 20:10:30 by Conqueror :) ----------------- hex - dec - function 000h 0 name of song + nullbyte 018h 24 name of autor + nullbyte 030h 48 [...] 26 instruments (26*34 byte) 3A4h 932 songlen 3A5h 933 number of patterns-1 3A6h 934 patterntable (128 Byte) 426h 1062 id: "