Properties of a 3D view; note that distances are in drawing units.
Property | PID | Type | Default | Description |
c3DYRotationAngle | 704 | LONG | 0 | degrees (16.16) about y axis |
c3DXRotationAngle | 705 | LONG | 0 | degrees (16.16) about x axis |
c3DRotationAxisX | 706 | LONG | 100 | These specify the rotation axis; only their relative magnitudes matter. |
c3DRotationAxisY | 707 | LONG | 0 | |
c3DRotationAxisZ | 708 | LONG | 0 | |
c3DRotationAngle | 709 | LONG | 0 | degrees (16.16) about axis |
c3DRotationCenterX | 710 | LONG | 0 | rotation center x (16.16 or g-units) |
c3DRotationCenterY | 711 | LONG | 0 | rotation center y (16.16 or g-units) |
c3DRotationCenterZ | 712 | LONG | 0 | rotation center z (absolute (emus)) |
c3DRenderMode | 713 | MSO3DRENDERMODE | FullRender | Full,wireframe, or bcube |
c3DTolerance | 714 | LONG | 30000 | pixels (16.16) |
c3DXViewpoint | 715 | LONG | 1250000 | X view point (emus) |
c3DYViewpoint | 716 | LONG | -1250000 | Y view point (emus) |
c3DZViewpoint | 717 | LONG | 9000000 | Z view distance (emus) |
c3DOriginX | 718 | LONG | 32768 | |
c3DOriginY | 719 | LONG | -32768 | |
c3DSkewAngle | 720 | LONG | -8847360 | degree (16.16) skew angle |
c3DSkewAmount | 721 | LONG | 50 | Percentage skew amount |
c3DAmbientIntensity | 722 | LONG | 20000 | Fixed point intensity |
c3DKeyX | 723 | LONG | 50000 | Key light source direc- |
c3DKeyY | 724 | LONG | 0 | tion; only their relative |
c3DKeyZ | 725 | LONG | 10000 | magnitudes matter |
c3DKeyIntensity | 726 | LONG | 38000 | Fixed point intensity |
c3DFillX | 727 | LONG | -50000 | Fill light source direc- |
c3DFillY | 728 | LONG | 0 | tion; only their relative |
c3DFillZ | 729 | LONG | 10000 | magnitudes matter |
c3DFillIntensity | 730 | LONG | 38000 | Fixed point intensity |
fc3DConstrainRotation | 763 | BOOL | TRUE | |
fc3DRotationCenterAuto | 764 | BOOL | FALSE | |
fc3DParallel | 765 | BOOL | 1 | Parallel projection? |
fc3DKeyHarsh | 766 | BOOL | 1 | Is key lighting harsh? |
fc3DFillHarsh | 767 | BOOL | 0 | Is fill lighting harsh? |