This is a brief and informal document targeted to those who want to deal with the MPEG format. If you are one of them, you probably already know what is MPEG audio. If not, jump to http://www.mp3.com/ or http://www.layer3.org/ where you will find more details and also more links.

NOTE: You cannot just search the Internet and find the MPEG audio specs. It is copyrighted and you will have to pay quite a bit to get the Paper. That's why I made this. Informations I got are gathered from the internet, and mostly originate from sources I found available. Despite my custom to always specify the sources, I am not able to do it this time. Sorry, I did not maintain the list. :(

This is not decoding specs, it just informs you how to read the MPEG headers and the MPEG TAG. MPEG Version 1, 2 and 2.5 and Layer I, II and III are supported, the MP3 TAG (MP3v1 and MP3v1.1) also.. Those of you who use Delphi may find my MPGTools Delphi unit useful, it is where I implemented this stuff.

MPEG Audio Frame Header

An MPEG audio file is separated in smaller parts called frames. Each frame is independent. It has its own header and audio informations. There is no file header. Therefore, you can cut any part of MPEG file and play it correctly.

When you want to read info about an MPEG file, it is usually enough to find the first frame, read its header and assume that the other frames are the same (which may not be always the case).

The frame header is constituated by the very first four bytes (32bits) in a frame. The first eleven bits of a frame header are always set and they are called "frame sync". Therefore, you can search through the file for the first occurence of eleven bits set (meaning that you have to find a byte with a value of 255, and followed by a byte with its three most significant bits set). Then you read the whole header and check if the values are correct. You will see in next table the exact meaning of each bits in the header, and which values may be checked for validity. Each value that is specified as reserved, invalid, bad, or not allowed should indicate an invalid header.

Frames may have a CRC check, but it's pretty rare. The CRC is 16 bits long and, if it exists, it follows the frame header. After the CRC comes the audio data. You may calculate the length of the frame and use it if you need to read other headers too or just want to calculate the CRC of the frame, to compare it with the one you read from the file. This is actually a very good method to check the MPEG header validity.

Here is "graphical" presentation of the header content. The letters are used to indicate the different fields. In the table, you can see the details about the content of each field.

AAAAAAAA AAABBCCD EEEEFFGH IIJJKLMM

SignLength
(bits)
Position
(bits)
Description
A11(31-21)Frame sync (all bits set)
B2(20,19)MPEG Audio version
00 - MPEG Version 2.5
01 - reserved
10 - MPEG Version 2
11 - MPEG Version 1
C2(18,17)Layer description
00 - reserved
01 - Layer III
10 - Layer II
11 - Layer I
D1(16)Protection bit
0 - Protected by CRC (16bit crc follows header)
1 - Not protected
E4(15,12)Bitrate index
bitsV1,L1V1,L2V1,L3V2,L1V2,L2V2,L3
0000freefreefreefreefreefree
000132323232328 (8)
0010644840644816 (16)
0011965648965624 (24)
010012864561286432 (32)
010116080641608064 (40)
011019296801929680 (48)
01112241129622411256 (56)
100025612811225612864 (64)
1001288160128288160128 (80)
1010320192160320192160 (96)
1011352224192352224112 (112)
1100384256224384256128 (128)
1101416320256416320256 (144)
1110448384320448384320 (160)
1111badbadbadbadbadbad

NOTES: All values are in kbps
V1 - MPEG Version 1
V2 - MPEG Version 2 and Version 2.5
L1 - Layer I
L2 - Layer II
L3 - Layer III
"free" means variable bitrate.
"bad" means that this is not an allowed value

The values in parentheses are from different sources which claim that those values are valid for V2,L2 and V2,L3. If anyone can confirm please let me know.

F 2 (11,10) Sampling rate frequency index (values are in Hz)
bitsMPEG1MPEG2MPEG2.5
00441002205011025
01480002400012000
1032000160008000
11reserv.reserv.reserv.
G1(9)Padding bit
0 - frame is not padded
1 - frame is padded with one extra bit
H1(8)Private bit (unknown purpose)
I2(7,6)Channel Mode
00 - Stereo
01 - Joint stereo (Stereo)
10 - Dual channel (Stereo)
11 - Single channel (Mono)
J2(5,4)Mode extension (Only if Joint stereo)
valueIntensity stereoMS stereo
00offoff
01onoff
10offon
11onon
K1(3)Copyright
0 - Audio is not copyrighted
1 - Audio is copyrighted
L1(2)Original
0 - Copy of original media
1 - Original media
M2(1,0)Emphasis
00 - none
01 - 50/15 ms
10 - reserved
11 - CCIT J.17

How to calculate frame size

Read the BitRate, SampleRate and Padding (as value of one or zero) of the frame header and use the formula:

FrameSize = 144 * BitRate / SampleRate + Padding

Example: BitRate = 128000, SampleRate=441000, Padding=0  ==>  FrameSize=417 bytes

MPEG Audio Tag MP3v1

The TAG is used to describe the MPEG Audio file. It contains information about artist, title, album, publishing year and genre. There is some extra space for comments. It is exactly 128 bytes long and is located at very end of the audio data. You can get it by reading the last 128 bytes of the MPEG audio file.

AAABBBBB BBBBBBBB BBBBBBBB BBBBBBBB
BCCCCCCC CCCCCCCC CCCCCCCC CCCCCCCD
DDDDDDDD DDDDDDDD DDDDDDDD DDDDDEEE
EFFFFFFF FFFFFFFF FFFFFFFF FFFFFFFG

SignLength
(bytes)
Position
(bytes)
Description
A3(0-2)Tag identification. Must contain 'TAG' if tag exists and is correct.
B30(3-32)Title
C30(33-62)Artist
D30(63-92)Album
E4(93-96)Year
F30(97-126)Comment
G1(127)Genre

The specification asks for all fields to be padded with null character (ASCII 0). However, not all applications respect this (an example is WinAmp which pads fields with <space>, ASCII 32).

There is a small change proposed in MP3v1.1 structure. The last byte of the Comment field may be used to specify the track number of a song in an album. It should contain a null character (ASCII 0) if the information is unknown.

Genre is a numeric field which may have one of the following values:

0'Blues'20'Alternative'40'AlternRock'60'Top 40'
1'Classic Rock'21'Ska'41'Bass'61'Christian Rap'
2'Country'22'Death Metal'42'Soul'62'Pop/Funk'
3'Dance'23'Pranks'43'Punk'63'Jungle'
4'Disco'24'Soundtrack'44'Space'64'Native American'
5'Funk'25'Euro-Techno'45'Meditative'65'Cabaret'
6'Grunge'26'Ambient'46'Instrumental Pop'66'New Wave'
7'Hip-Hop'27'Trip-Hop'47'Instrumental Rock'67'Psychadelic'
8'Jazz'28'Vocal'48'Ethnic'68'Rave'
9'Metal'29'Jazz+Funk'49'Gothic'69'Showtunes'
10'New Age'30'Fusion'50'Darkwave'70'Trailer'
11'Oldies'31'Trance'51'Techno-Industrial'71'Lo-Fi'
12'Other'32'Classical'52'Electronic'72'Tribal'
13'Pop'33'Instrumental'53'Pop-Folk'73 'Acid Punk'
14'R&B'34'Acid'54'Eurodance'74'Acid Jazz'
15'Rap'35'House'55'Dream'75'Polka'
16'Reggae'36'Game'56'Southern Rock'76'Retro'
17'Rock'37'Sound Clip'57'Comedy'77'Musical'
18'Techno'38'Gospel'58'Cult'78'Rock & Roll'
19'Industrial'39'Noise'59'Gangsta'79'Hard Rock'
Any other value should be considered as 'Unknown'

MPEG Audio Tag MP3v2

This is new proposed TAG format which is different than MP3v1 and MP3v1.1. Complete tech specs for it may be found at http://www.id3.com/.


Created on September 1998. by Predrag Supurovic.
Thanks to Jean Nicolle for debugging and polishing of this document.

This document may be changed. Check http://www.dv.co.yu/mp3list/mpeghdr.htm for updates.
You may use it freely. If you can help us make it more accurate, please do.