PIC Format Intel byte order Information from File Format List 2.0 by Max Maischein. --------!-CONTACT_INFO---------------------- If you notice any mistakes or omissions, please let me know! It is only with YOUR help that the list can continue to grow. Please send all changes to me rather than distributing a modified version of the list. This file has been authored in the style of the INTERxxy.* file list by Ralf Brown, and uses almost the same format. Please read the file FILEFMTS.1ST before asking me any questions. You may find that they have already been addressed. Max Maischein Max Maischein, 2:244/1106.17 Max_Maischein@spam.fido.de corion@informatik.uni-frankfurt.de Corion on #coders@IRC --------!-DISCLAIMER------------------------ DISCLAIMER: THIS MATERIAL IS PROVIDED "AS IS". I verify the information contained in this list to the best of my ability, but I cannot be held responsible for any problems caused by use or misuse of the information, especially for those file formats foreign to the PC, like AMIGA or SUN file formats. If an information it is marked "guesswork" or undocumented, you should check it carefully to make sure your program will not break with an unexpected value (and please let me know whether or not it works the same way). Information marked with "???" is known to be incomplete or guesswork. Some file formats were not released by their creators, others are regarded as proprietary, which means that if your programs deal with them, you might be looking for trouble. I don't care about this. -------------------------------------------- PIC files contain images in an uncompressed format. Both the original Animator and Animator Pro from Autodesk produce PIC files. The file formats are different; Animator Pro produces a hierarchial block oriented file, while the original Animator file is a simpler fixed format. See PIC(Pro) for further information on the Animator Pro PIC format. The original Animator uses this format to store a single-frame picture image. This format description applies to both PIC and original Animator CEL files. The file begins with a 32 byte header, as follows: OFFSET Count TYPE Description 0000h 1 word ID=9119h 0002h 1 word Width of image; PIC files have always a width of 320, CEL images may have any value. 0004h 1 word Height of image, 200 for a PIC, any value for a CEL file. 0006h 1 word X offset of image, always 0 for a PIC image, may be nonzero in a CEL image. 0008h 1 word Y offset of image. Zero for a PIC file. 000Ah 1 byte Bits per pixel (8) 000Bh 1 byte Compresion flag, always zero 000Ch 1 dword Size of the image data in bytes 0010h 16 byte reserved(0) Immediately following the header is the color map. It contains all 256 palette entries in rgb order. Each of the r, g, and b components is a single byte in the range of 0-63. Following the color palette is the image data, one byte per pixel, from left to right, top to bottom. EXTENSION:PIC,CEL OCCURENCES:PC PROGRAMS:Autodesk Animator SEE ALSO:CEL,FLIc,PIC(PRO)