AlfaCheckers - PeatSoft

 Frisian Checkers

Object: Capture all your opponent's pieces (`Checkers` or `Kings`) by jumping over them, or
stalemate the opponent so he has no moves. Pieces move by
sliding to an adjacent empty square or by jumping over an enemy piece to a
vacant square on the other side. Jumping over a piece captures it. Capturing is
mandatory and you must keep jumping and capturing as long as it is possible. Checkers
move only a single square forward until the back row, where they promote to Kings. Kings
may move forwards or backwards.

1. Can Checkers capture backward? Yes.
2. Does a Checker continue jumping after reaching last rank? Yes.
2a. …and can he be crowned and continue jumping? No.
3. Can Kings move move any number of squares? Yes.
4. Are captured pieces left on the board until after the move? Yes.
5. Must you choose the move capturing the most pieces? Yes.
5a. …and if even, make the capture that captures the most Kings? No.

Additional rules:
Frisian Checkers is the same as International Checkers except
both men and kings may capture orthogonally as well as diagonally, provided pieces
always remain on squares of the same color.

This form is played around the Frisian Islands in the North Sea.

Think ahead and try not to leave your opponent with multiple jumps.

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