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Members |
Description |
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InitialStorageSize |
The initial size for a heap
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rm |
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nodeArray |
The elements stored in the heap
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size |
The number of valid elements that are stored in nodeArray
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version |
Version stamp to allow enumerators to know if they are invalid
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incrementSize |
How large should the (de)allocation be on auto-sizing operations
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comparer |
Object for comparing entries for ordering.
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Heap |
Default constructor
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Heap |
Construct a heap specifying an object to perform comparisons between heap members
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Heap |
Construct a heap specifying an object to perform comparisons between heap members
and a dynamic allocation size.
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Synchronized |
Returns a synchronized (thread-safe) wrapper for the Heap.
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Add |
Add an object to the heap maintaining its heap properties
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Extract |
Extract returns the highest value object from the heap
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Peek |
Look at the element at the top of the heap without removing it.
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IsEmpty |
Test whether the heap is empty of elements.
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Clone |
Create a copy of the heap containing the same object references
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Clear |
Removes all elements from the Heap.
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Contains |
Determines whether an element is in the Heap.
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Parent |
The parent node of the given node
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LeftChild |
The left-hand child of the given node
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RightChild |
The right-hand child of the given node
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LeafNode |
Whether the given node is a leaf node
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IncrementSize |
The calculated value of the increment size
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GrowStorage |
Add new storage
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FlushStorage |
Remove unused storage
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IsSynchronized |
Gets a value indicating whether access to the heap is synchronized (thread-safe).
As this is an unsynchronized heap, it will aways return false.
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Count |
Returns a value indicating the number of objects in the heap. Read-only
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CopyTo |
Copy all the elements stored on the current heap to the specified one-dimensional array starting at the specified index
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SyncRoot |
Gets an object that can be used to synchronize access to the heap
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GetEnumerator |
Returns an enumerator that can iterate through the heap in an unordered fashion.
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IEnumerable.GetEnumerator |
Returns an enumerator that can iterate through the heap in an unordered fashion.
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ICloneable.Clone |
Create a copy of the heap containing the same object references
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GetObjectData |
Populates a SerializationInfo with the data needed to serialize the heap.
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Heap |
Special constructor for serialization.
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HeapEnumerator |
Simple unordered enumerator for heaps
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SynchronizedHeap |
Simple class to provide synchronized versions of the Heap API
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