10 REM:THE FOLLOWING NEED TO BE CHANGED TO CREATE A NEW MACHINE 15 REM LINES 120 TO 179 ARE THE PAYOFF MULTIPLIERS FOR ALL WINS THIS VARIABLE DOES NOT EFFECT PAYOFFS IT IS ONLY USED TO DISPLAY PAYOFFS 20 REM LINES 660 TO 700 SETS THE NUMBER OF SPOTS ON EACH REEL 24 REM LINES 725 TO 880 IF ANOTHER REEL WAS ADDED IT WOULD BE DONE HERE 26 REM IF A 4TH LINE IS ADDED DO NOT USE D FOR A VARIABLE IT HAS BEEN USED 30 REM IF MORE SPOTS ARE ADDED TO THE REELS LINES 902 TO 906 AND 922 TO 926 AND 960 TO 1080 34 REM LINES 2050 TO 2400 MUST BE CHANNGED TO SET NEW PAYOFFS 37 REM LINES 5072 TO 5190 PRINT ON SCREEN ALL PAYOFFS BEFORE REELS ARE SPUN 40 REM LINES 5024 AND 5025 SET PLAYER MAX BET 44 REM LINE 5025 PRINTS MAX BET ON SCREEN 45 REM LINE 199 SHOWS WHAT SLOT MACHINE THIS IS 48 REM LINE 5030 PRINTS ON SCREEN PAYOUT % 70 KEY OFF:SOUND 300,1:CM=1:SCREEN 2:SCREEN 0:COLOR 14:CLS:LOCATE 9,26:PRINT "HOW FAST IS YOUR COMPUTER" 73 COLOR 11 74 LOCATE 13,30:PRINT "1 - PENTIUM" 76 LOCATE 14,30:PRINT "2 - 486" 78 LOCATE 15,30:PRINT "3 - 386 OR SLOWER" 80 LOCATE 20,30 81 QW$=INKEY$:IF LEN(QW$)<1 GOTO 81 82 IF QW$="1" THEN CM=.4! 84 IF QW$="3" THEN CM=40 100 SCREEN 2:SCREEN 1:CLS:RANDOMIZE TIMER:COLOR 8,2 110 SP=7:CRE=100:SP$="MEDIUM" 120 P27=50:P26=20:P25=15:P24=8:P23=4:P22=3:P21=2:P20=1:P19=1:P18=1:P8=1:P7=1:P6=1:P5=2:P4=5:P3=10 199 LOCATE 10,11:PRINT "SLOT MACHINE # 6" 200 SD=600 202 SD=SD+400 204 SOUND SD,.5! 206 SD=SD-100 208 SOUND SD,.5! 210 IF SD<3400 GOTO 202 212 EE=EE+1 213 IF EE<1 GOTO 200 214 SD=200 215 SD=SD+400 220 SOUND SD,.05! 225 SD=SD-100 226 SOUND SD,.05! 230 IF SD<8000 GOTO 215 235 FF=FF+1 237 IF FF<9 GOTO 214 240 GG=GG+1 242 IF GG<2 THEN EE=1:FF=1:GOTO 200 244 SD=0 245 SD=SD+400 246 SOUND SD,.5! 247 SD=SD-100 248 SOUND SD,.05! 249 IF SD<8000 GOTO 245 250 HH=HH+1 251 IF HH<2 GOTO 244 260 SD=200 261 SD=SD+400 262 SOUND SD,.05! 263 SD=SD-100 264 SOUND SD,.05! 265 IF SD<8000 GOTO 261 266 II=II+1 267 IF II<6 GOTO 260 299 CLS 300 GOTO 10000 500 D=0:SCOUNT=0:RS=SP*100'****** CHANGE # IN THIS LINE TO CHANGE REEL SPEED 510 R1=INT(RND*5)+5 511 R2=INT(RND*4)+R1+5'************* HOW LONG THE 2ND AND 3RD REELS TAKE TO 512 R3=INT(RND*3)+R1+R2+1'********** STOP AFTER THE FIRST 515 A=INT(RND*4)+2 520 B=INT(RND*4)+2'********* THIS IS WHAT THE 3 REELS START AT EACH SPIN 540 C=INT(RND*4)+2 560 AA=A-1:BB=B-1:CC=C-1 580 IF AA=0 THEN AA=1 600 IF BB=0 THEN BB=1 620 IF CC=0 THEN CC=1 640 A1=A+1:B1=B+1:C1=C+1 660 IF A1=10 THEN A1=1 680 IF B1=10 THEN B1=1 700 IF C1=10 THEN C1=1 720 SOUND 700,1 725 LOCATE 14, 6:PRINT AA 740 LOCATE 14, 9:PRINT BB 760 LOCATE 14,12:PRINT CC 780 LOCATE 13, 6:PRINT A'******* THESE LOCATE LINES ARE THE REELS SPINNING 800 LOCATE 13, 9:PRINT B 820 LOCATE 13,12:PRINT C 840 LOCATE 12, 6:PRINT A1 860 LOCATE 12, 9:PRINT B1 880 LOCATE 12,12:PRINT C1 900 IF SCOUNT>=R1 GOTO 920 901 A=A+1:AA=AA+1:A1=A1+1 902 IF A=10 THEN A=1 904 IF A1=10 THEN A1=1 906 IF AA=10 THEN AA=1 920 IF SCOUNT>=R2 GOTO 940 921 B=B+1:BB=BB+1:B1=B1+1 922 IF B=10 THEN B=1 924 IF B1=10 THEN B1=1 926 IF BB=10 THEN BB=1 940 IF SCOUNT>=R3 GOTO 2000 941 C=C+1:CC=CC+1:C1=C1+1 960 IF C=10 THEN C=1 1020 IF C1=10 THEN C1=1 1080 IF CC=10 THEN CC=1 1100 COUNT=COUNT+CM' **************** DELAY LOOP SO REELS DONT SPIN TO FAST 1120 IF COUNT