10 ' FROM "PROGRAMMING TECHNIQUES FOR LEVEL II BASIC" BY WILLIAM BARDEN
11 ' MODIFIED FOR GW-BASIC BY KINDLY RAT 28 FEB 2003
12 ' INTENDED TO DEMONSTRATE A SEQUENTIAL SEARCH
13 ' ENTER ONE OF THE OBJECTS LISTED AROUND LINE 300 WHEN ASK 
14 ' PROGRAM WILL FIND THE OBJECT IN THE ARRAY AND DISPLAY WHERE IT IS
100 CLS					'CLEAR SCREEN
110 DIM A$(20)				'ARRAY FOR DATA
120 FOR I = 0 TO 19			'SETUP FOR DATA TO ARRAY
130 READ B$				'READ DATA ITEM			
140 A$(I) = B$				'MOVE TO ARRY
150 NEXT I				'CONTINUE TIL DONE
160 INPUT "ITEM FOR SEARCH";C$		'INPUT ITEM TO BE FOUND
170 CLS					'CLEAR SCREEN
180 FOR I = 0 TO 9			'SETUP LOOP FOR DISPLAY
190 PRINT I, A$(I),, I+10,A$(I+10)		'PRINT IN TWO COLOMS		
200 NEXT I				'LOOP
205 PRINT				'SPACE
210 FOR I = 0 TO 19			'SETUP LOOP FOR SEARCH
220 GOSUB 20000				'PRINT ACTION
230 IF C$ = A$(I) GOTO 270			'GO IF FOUND
240 NEXT 				'NOT FOUND CONTINUE
250 PRINT "ITEM NOT FOUND                   "	'PRINT NOT FOUND
260 END					'END IF NOT FOUND
270 PRINT "ITEM FOUND AT "; I		'ITEM FOUND
280 END					'END IF FOUND
300 DATA "ELECTRON","LA SMOG","DIAMOND","PEA","MARBLE"
310 DATA "#3 BEARING","FABERGE EGG","BASEBALL","ORANGE","BOWLING BALL"
320 DATA "BALLON","BALL OF STRING","747 TIRE","DOUGHNUT","GOODYEAR BLIMP"
330 DATA "PERSPHERE","RAMA","PHOBOS","MARS","EARTH"
20000 PRINT "TESTING ENTRY # "; I		'DISPLAY FOR TEST
20030 RETURN				'RETURN TO CALLING PROGRAM